Premiere Pro Project
- Create a Project - In the videos we've worked with, we've almost always opened an existing project file. For the ITE170 project, you need to create a project file. File > New >Project. Give it a name and specify the location where you want the project file to be saved.
- Import Media into Project - In the videos we've worked with, we've used the Media Browser in the Project panel to navigate to the files we want. The Media Browser has 4 sections at the left:
Using the Local Drives section, one can drill down to locate the folder where the various media files for our project can be found. There can be slight delays when opening a folder which has a lot of subfolders or content. Once one has drilled down to the correct folder, right-clicking on the folder and selecting "Add to Favorites", will eliminate the need to drill down to locate the folder in the future for this project. If one doesn't create a favorite, one has to start at the C, D, etc. drive letter each time this project file is opened.
- Local Drives (C, D, etc.)
- Network Drives
- Creative Cloud
To utilize the files in the project, they must be imported into the project. This can be done in several ways.
- To do this in the Media Browser, select the files, right-click on any of them, and choose Import.
- File > Import and browse for the files. You can select multiple files in a folder at one time, and then click Open, or you can select a folder and then the import operation will import all the files in the folder, or
- Drag files or folders from Windows File Explorer into the Project panel in Premiere Pro
- Creating a sequence in the Timeline panel can be done in several ways
- Dragging an imported file from the Project panel into the Timeline panel. The sequence name then becomes the name of the file you dragged into the Timeline panel. If you select several clips and drag, the sequence name will be the first one you selected.
- Dragging an imported file, or several selected files, onto the New Item icon at the bottom right of the Project panel, or
- File > New > Sequence - you are prompted to name the sequence. Files are then added to the selected sequence by dragging them over from the Project panel.
- Animate must be used in your project. There are at least two ways this can be done.
- Using the HTML5 Canvas format, you can create an animation that will play in a web page using the techniques we learned in the Animate section of the course.
- Using the ActionScript 3.0 format, Animate can be used to create an animated gif. Animated gifs do not support all Animate features that could be used in a web page. For example, animated gifs do not support sound. The fade in or fade out capabilities of Animate (tweening the alpha of symbol instances) did not seem to work for animated gifs in Animate 2018, but do work in Animate 2020.
There are at least two ways to create an animated gif in Animate 2020:
- Choose File>Publish Settings and click Gif Image and under Playback on the right choose "Animated" and select whether it will loop continuously or a set number of times and then click Publish. However, at least in Premiere Pro 2020, if one chooses for it to only loop once, the gif loops continuously when it is displayed on a web page.
- The solution that works in Premiere Pro 2020 to limit looping: choose File>Export>Export Animated Gif and at the bottom right change "Looping" to "Once" and click Save.
An animate gif can be displayed in a web page using the <img> tag.
An animated gif can be inserted into a Premiere Pro timeline just like any other image and the animation will play in the Premiere Timeline at its usual speed.
- Similarly, Photoshop must be used in your project to create an image from scratch or alter an image. Just like with Animate, there are at least two ways this can be done:
You can do fade in or fade out directly in Premiere Pro. As described in the "Working with the Opacity Effect" section in the Premiere Pro 2018 text (pp. 372-374) and Chapter 14 of the Premiere Pro 2020 text, the steps are shown below:
- From Photoshop, export the result to a gif, jpg, or png file which is then displayed on the web page either as an inline image (using the img tag) or a background image using CSS.
- Insert the psd file into the Premiere Pro timeline as discussed in "Work With Graphics and Titles".
- Increase the height of the video channel in question - you can do this by putting your cursor between the V1 and V2 (or whichever channel you want to change the height of) at the left side of the Timeline panel and dragging up.
- Change the slider at the bottom of the Timeline panel so that you can see the desired section of the Timeline.
- Click the Timeline Settings menu at the left side of the Timeline menu (it's the fifth icon in a horizontal row of 5 and looks looks like a wrench) and make sure that the option Show Video Keyframes is enabled.
- There is a horizontal line across the clip in the Timeline that is called the "clip rubber band" which you can use to adjust the settings of effects applied to the clip. The default option is opacity. Click on the Selection Tool in the Timeline panel - it is the top tool in the set of 8 tools at the left.
- Hover over the clip rubber band and you should see a tooltip that indicates the opacity value at that point in the clip - the default value is 100. You can then drag the timeline down to change the opacity of the clip.
- The above procedure produces a uniform level of opacity across the clip. You can keyframe opacity so that the opacity level changes across the clip. Ctrl-Click the rubber band - each time you click it will add a keyframe at that point - try doing 4 for the clip.
- You can then drag the keyframes up or down to adjust the opacity level at that point.
You can use the same procedure as above to insert keyframes into the audio portion of the clip and move them up or down to adjust the volume within a clip.
Revised: April 23, 2020. Comments to William Pegram, firstname.lastname@example.org